Working on Space Explorers really got me in the synth mindset. I plan on/am working on designing a standalone tabletop synth a la the Space Explorer, but my intense search into synth parts yielded something I would not have expected.
That's right folks, a modular synthesizer. I had shied away from the vast world of modular mainly due to cost and how addicting I knew it would become, but building my own modules allowed me to develop things I wanted within my budget and on my own time. You can see in my case that I've got a few oscillators, some LFOs, and some different logic gates, as well as a few mixers, a sequencer, and some delay/reverb. My current pride and joy is the set of drum modules that I've made, since I'm a particularly big techno fan and look forward to breaking out a few tracks along those lines.
The case is full, but I'm already noticing what's getting use, and what will be replaced, and already have a few modules ready to take some space over.
Here's a jam I did when the case wasn't as full. One of the synth voices is coming from my volca keys.
Stay tuned for more info on synth happenings. I'll probably be posting a few more demos in the coming days. I haven't forgot about pedals! More on that front soon also.
I'm very excited to announce the newest addition to the Sonus Fluxa line. The Page of Wands is a free spirit, embodying exploration and transformation. He goes beyond his limitations.
This is a delay pedal with a unique random modulation. The variety of sounds that come out of this thing are pretty amazing, from subtle warbles to aggressive jumps in pitch and volume. See for yourself.
I found myself searching for a delay pedal that had modulation that didn't just go up and down, back and forth. I wanted something that leapt from here to another astral plane, and came back unannounced with gifts of esoteric knowledge. As far as I know, this pedal didn't exist in the capacity that I desired, so I sought to create it myself.
The heart of the character is the random modulation source. Normal modulated delays have a wave that tweaks the delay time as it ebbs and flows. This pedal has multiple waves vying to shape the delay, all at slightly different rates, which produces a random effect.
The delay time and modulation depth controls on this are very interactive. On one end you can have an eerie reverb that can trail off indefinitely. On the other end, you have a choppy delay that asserts itself and then recedes, only to come back again stronger.
The shape of the modulation wave form can also be switched between a sine wave for smoother textures, or a square wave for more dramatic shifts.
One last thing to point out about the circuit: the tone and feedback controls are also interactive. As you roll back the tone, the feedback increases. As you can see, from the drum segment at the end, I'm having a lot of fun live tweaking it.
These weirdos are now available from my store! As always, everything hand made. Hand drilled enclosure, hand etched PCB, put together by hand.
I'm already hard at work on the next addition to the family, which should be ready soon. In the meantime, let me know what you think!
I'm very excited to announce two designs that I've recently completed. I say designs, but what I mean is a synthesis of various segments of circuitry and ideas that I've culled together to make something new and exciting.
Designs is probably a faster way to say this.
The first effect I've been working on is called the Queen of Cups Delay. This circuit has two switches. When the first is engaged, the audio signal is immersed in a watery delay, with a control knob for delay time, as well as one for feedback level and wet/dry mix. I've allowed for a decently long delay time. With longer delay times, the chip I've used begins to break up the signal, adding a grainy (sandy?) quality to the delay.
When the second switch is engaged, the delay acts normally, until you stop playing. The signal then drops rapidly in pitch, and delay time is increased immensely. There is control over the depth of the pitch drop via the leftmost knob. You can get long drops in pitch, or strange flutters if you play with short stops in between notes.
Check out a demo of the effect below.
I've called the second effect I've made the Rosewater Fuzz.
The first switch on this effect engages a dense fuzz, which can then be shaped with the tone knob, accentuating either the treble or bass. There is also a voltage starve knob that alters the character of the fuzz. The rightmost knob controls volume.
The second switch engages a feedback loop, creating anything from splattering fuzz to rhythmic oscillations, depending on where the other knobs are set. There are plenty of sounds and noises that come out of this thing, and I'm sure the following video only touches on a fraction.
Both are available from my Etsy store. Each pedal is hand made to order, built off of a hand etched PCB. Check the link HERE.
More to come soon, including a few builds I've done as personal projects and my experiences with them, as well as some synths I've been toying around with.